

Wine is available thanks to the work of many people. You can also get the current source directly from the git The source is available from the following locations:īinary packages for various distributions will be available from:

Initial implementation of a GIF encoder. Still more progress on the WineD3D Vulkan backend. More support for building with Clang in MSVC mode. Support for Plug & Play device notifications. What's new in this release (see below for details): It’s uncertain how many employees remain at The Molasses Flood now.Wine Announcement The Wine development release 5.8 is now available. All seemed to be well until March, and now there are dedicated employees out of a job with this Witcher multiplayer game reboot. The latter was founded in 2014 and developed The Flame in the Flood and Drake Hollow, and CD Projekt acquired it in October 2021.

The bummer is that Molasses Flood developers have been laid off, with 21 located in the United States and eight more in Poland.ĬD Projekt is stationed in Poland, but The Molasses Flood is rooted in Massachusetts. The change has allowed CD Projekt to partially reverse an impairment charge that it made back in March, but regular people don’t care about any of that. The multiplayer Project Sirius (which apparently also has single-player Witcher elements) has a “ new framework” now, but there are no specifics beyond that as far as game elements. Back in March during an earnings call, CD Projekt had announced that Sirius was being “reassessed” after apparent development struggles, and now the other shoe has dropped. The multiplayer Witcher game known as Project Sirius is receiving a reboot at CD Projekt and developer Molasses Flood, and ( per Kotaku) a total of 29 Molasses Flood developers have met with layoffs as a result of the restructuring.
